Millenia-old characters like Kitana and Goro would exist in that time period too. If Liu Kang and (The Great) Kung Lao are living 500 years in the past, there’s no reason Elder Gods like Raiden and Fujin can’t be there, or the ancestors of Scorpion, Sub-Zero, and Reptile, for that matter. NetherRealm has plenty of space and familiar characters that it can bring to a setting far in the past of the Mortal Kombat story many players are familiar with. If the developer plans on establishing a new trilogy and resetting the MK timeline, one of Kronika’s existing timelines forever being destroyed seems like a good start for another trilogy of games. Liu Kang’s ending in Aftermath seems like the more logical canonical choice for NetherRealm Studios. Shang Tsung’s plan - he’s a giant at this point, by the way - is total realm destruction and domination. In the other, Shang Tsung remains victorious, defeating Liu Kang, stealing his fire and thunder god powers, and ultimately defeating Earthrealm, Outworld, and Netherrealm (with Chaosrealm and Orderrealm next on the chopping block). Liu Kang travels back in time to train the original Kung Lao, preparing him for Mortal Kombat contests to come.Īt least, that’s what happens in one of the endings to Aftermath. But Liu Kang pulls a time-travelling trick on Tsung, defeating him, taking Kronika’s abilities for himself, with plans to create a New Era of the Mortal Kombat timeline (and bring back his dead friends). At the end of Mortal Kombat 11’s story expansion Aftermath, after Kronika is defeated by Shang Tsung, Kronika’s abilities - powered by her hourglass and crown - are stolen by MK’s evil, shapeshifting wizard. Kronika’s hourglass represents the countless timelines she has crafted and altered in her pursuit to balance Mortal Kombat’s various realms. Kronika has the power to alter time, change the course of history, and bring people from the past into Mortal Kombat lore’s current era - that’s how young Johnny Cage and older Johnny Cage meet in MK11. Mortal Kombat 11 fans will recognize that hourglass as the powerful device controlled by Kronika, the Titan known as the Keeper of Time who is at the heart of that game’s time-bending tale. We’re not quite done yet.” The video then cuts to the inside of an hourglass, zooming in on a single grain of sand, which dramatically explodes. It’s short, but hints at what NetherRealm plans to do with MK’s decades-old lore and complicated history.Īt the end of the video released on Monday, Mortal Kombat series co-creator Ed Boon says, “Thank you Mortal Kombat fans for 30 years of amazing support. Tucked at the end of a 30th anniversary “thank you” video message from NetherRealm Studios, developers is a hint of what’s coming in Mortal Kombat 12, a game that’s been announced but not officially revealed in a substantive way. * Brutalities can't be performed in the arcade version of UMK3.What appears to be a teaser for the next Mortal Kombat game makes the most of a tiny grain of sand. Shao Kahn never had any intentions of fulfilling his promise.Įnraged, Reptile turns against his master and defeats him in battle but by killing his master, Reptile destroys the one chance to ever know his true race. Shao Kahn promised Reptile that if he was successful that he would resurrect Reptile's race. He is successful in completing his task, but upon returning, finds himself shunned by the Emperor. Reptile is ordered by Shao Kahn to find and kill Kitana. * Brutality: High Punch, Block, High Kick, High Kick, Block, High Punch, Low Punch, Low Kick, Low Kick, Block, Block + Low Punch. Stage Fatalities: Block, Run, Block, Block. Invisibility: (Use Block) Up, Up, Down, High Kick.Ĭombo 1: High Punch, High Punch, High Kick, Back + High Kick.Ĭombo 2: High Punch, High Punch, Down + Low Punch.įatality 1: (One Jump Away) Back, Forward, Down, Block.įatality 2: (Sweep) Forward, Forward, Up, Up, High Kick.Īnimality: (Close) Down, Down, Down, Up, High Kick.īabality: Forward, Forward, Back, Down, Low Kick.įriendship: (Close) Down, Forward, Forward, Back, High Kick. Slide: Back + Low Punch + Block + Low Kick. Slow Forceball: Back, Back, High Punch + Low Punch.įast Forceball: Forward, Forward, High Punch + Low Punch. In contrast to Jade's instructions, Reptile is ordered to stop the renegade Princess at all costs. Always a reliable servant to Shao Kahn, Reptile is chosen to assist Jade in the capture of Kitana.
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